Human anatomy

Anatomy you can walk inside

A three-dimensional atlas of the human body that students can enlarge, enter, dissect and reassemble, without a cadaver lab.

Three-dimensional models of human musculature and skeleton
13,000+
anatomical structures
500+
body movements
4K
per-eye fidelity
Real-time
dissection

Every system, every layer

The atlas contains more than 13,000 structures, from bone to fascia, and a library of more than 500 physiologically accurate body movements.

  • Ant Mode: shrink down and explore the body from the inside
  • Dissection Master XR: cut, peel and rotate in high-resolution layers, with nothing lost
  • 4K per-eye fidelity so fine tissue can be read without eye strain

An alternative where cadaver labs are limited

Cadavers are expensive, scarce and can be dissected once. A virtual body can be dissected by every student, every day, and reset in a second. Standalone headsets mean it can be deployed in any classroom.

Common questions

How many anatomical structures does the VR atlas include?
More than 13,000 structures across every body system, plus over 500 body movements.
Can VR anatomy replace a cadaver lab?
It gives every student unlimited, repeatable dissection where cadavers are scarce or unaffordable. Many institutions use it alongside whatever cadaver access they have.

See it in your institution

We will show your faculty the simulations that match your programmes and answer questions about deployment and licensing.

Schedule an institutional demo